What Pets Would You Like To See!?

Discussion in 'Suggestions' started by Creeves, Jun 2, 2018.

  1. Creeves

    Creeves Administrator
    Staff Member

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    Hey guys,

    Today I am going to be setting up a system where you will be able to purchase pets on a weekly rota from the petshop.

    There will be 3 types of pets:
    - Common
    - Rare
    - Legendary

    Each week, 2 common's, a rare, and sometimes a legendary will be available. Different pets will also do different things, some to do with PvP, some to do with your island. Let me know what pets you think should do what. Here's a list of what a Pet could do:

    • A Walking Beacon - With A Certain Potion Effect
    • Aggressive - Attacks everything within 15 blocks
    • Farm - Attacks mobs within 15 blocks
    • Damage - How Much Damage The Pet Should Do
    • Flaming - Has A Chance To Set It's Target On Fire When Hit
    • Inventory - Adds A BackBack accessible At Any Time (Up To 54 Slots)
    • Knockback - Has Knockback Attacks
    • Lightning - Has A Chance To Do Lightning Attacks
    • Pickup - The Pet Can Pickup Items, Where They Are Stored To The Backpack
    • Poison - Has A Chance To Poison On Hit
    • Projectiles - Can Shoot Different Projectiles
    • Shield - Shields Some Damage From You And Redirects It
    • Slow - Has A Chance To Slow On Hit
    • Stomp - Has A Chance To Stomp And Damage All Enemies Around
    • Thorns - Reflects Some Attacking Damage Back To The Damager
    • Wither - Basically Poison But Wither

    The pet can be any mob, remember to let us know what Rarity they will be, and pets can have 2 or more skilltrees. We will make sure it's balanced etc. and can tweak values precisely.
     
  2. BillyCheese101

    BillyCheese101 New Member

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    I like the idea of the Inventory pet, maybe a pet could automatically farm crops if it is close enough to them?
     
  3. RudyPlayz

    RudyPlayz Active Member

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    Baby Slime - Common - Skill 1: Gives Jump Boost 1 to the user (Because it's a slime) Skill 2: Inventory can hold 5 items (So it's like the slime sticks items to its body)
    Normal Slime - Rare - Skill 1: Jump Boost 2 to the user Skill 2: Inventory can hold 15 items
    Large slime - Legendary - Skill 1: Jump Boost 3 and to the user Skill 2: Inventory can hold 40 items
     
  4. BillyCheese101

    BillyCheese101 New Member

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    You could possibly make a levelling system primarily gaining xp for the by using them and their abilities but also runes can be used to buy levels.
     
  5. im a staff member (pug)

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    Farm pet (villager) it basically farms i guess? idk. And can act as an inventory but like idk lol

    Legendary
     

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